By Adam | AzurePro, AzurePro Press
The term “professional” is something that is often vague. Many people take it for granted and just toss the word around like it has a significant amount of weight. But when you really look at it, what does it mean? How do you define someone as a professional in their respected field? I’ve come across
Tags: animation, auditioning, gaming, indie, professional, professionalism, voice acting, voice actor, voice over
Posted in AzurePro, AzurePro Press | No Comments »
By Adam | AzurePro
In the amateur world, especially on online communities like the Voice Acting Alliance and the Voice Acting Club, many aren’t sure what is the proper etiquette for auditioning, what is more important, the acting? The microphone quality? Following the directions and proper labeling? Some may say it’s the acting, but truthfully, it’s all of
Tags: attitude, audition, auditioning, cast, casting, director, etiquette, producer, production, project, recording, voice acting, voice actor, voice over
Posted in AzurePro | No Comments »
By Adam | AzurePro Press, Shattered Heaven
Character sheets are being refined. I’ve been more focusing on the audio and the actors being set up than the actual character designs lately. I’ve been working on the announcement trailer that will be roughly 5 minutes long. Will be finding out next week sometime if we’re getting the panel at NYCC on The
Tags: adobe, Adobe Flash, animated movie, animating, animation, anime, cartoon, fanime, flash, Flash CS4, Flash CS5.5, gundam, mech, mecha, novel, original anime, original cartoon, robots, sci-fi, science fiction, shattered heaven, voice actor, voice over
Posted in AzurePro Press, Shattered Heaven | No Comments »
By Adam | Uncategorized
How to Auditions: Submit your most recent demo reel. Nothing longer than 1:30. NO Impressions. No Morgan Freeman, Christopher Walken, no impersonating famous voice actors. Focus solely on a balance of range AND acting. Rounds will be based on themes. No impression themes, emotional themes. Round 1: Commercial Narration (20) Round 2: Normal/Content/Happy (15) Round
Tags: acting, actor, artist, competition, contest, voice, voice acting, voice actor, voice over
Posted in Uncategorized | No Comments »
By Adam | AzurePro Press, Follow My Ruin, Project Midnight, Shattered Heaven
It’s been a busy month or 2, then again, it’s always a busy month. Still want to get this short story compendium book out, but we’re low on entrants, there’s a few but it’s not enough to warrant publication. It’s a shame too because there’s some really talented writers. And this is an early on
Tags: adobe, animating, animation, anime, audio, audio drama, audio play, author, brochures, business card, copy editing, demo reel, demo reels, design, dreamweaver, editing, flash, ghost writing, graphic design, narration reel, narration reels, novel, photoshop, post cards, radio play, sound design, voice acting, voice over, web design, writer, writing
Posted in AzurePro Press, Follow My Ruin, Project Midnight, Shattered Heaven | No Comments »
By Adam | Tutorials
I’ve seen countless individuals who want to start their own “anime” or cartoon post on various forums searching for animators. I understand clearly the pain of having a vision and not having an outlet to share said vision. Though, primarily voice acting related communities such as the VAA, http://voiceactingalliance.com/board/forum.php, are not going to have a
Tags: Adobe Flash, animated movie, animating, animation, animation tutorial, anime, Anime Studio Debut, Anime Studio Pro, azurepro press, azurepro studios, bamboo fun, cartoon, cinitq 12wx, cintiq 24HD, cintiq21, Flash CS4, Flash CS5.5, Indie studio, intuos, intuos 4, intuos large, intuos medium, intuos small, intuos xl, movie, screen writing, script, script writing, scripting, shattered heaven, story, Toon Boom Studios, voice acting, voice over, wacom, writing
Posted in Tutorials | No Comments »